Fire Melee
A fire-focused melee pact built around igniting enemies and punishing their burns. Preludes 15 fire Courage Pact: strong burst and stagger tools for mid-game Agari. Pair with whole-weapon drops and Chordstone refinement at Tuvalkane.
Mora's Hand was rated S in Alcast P10 for excellent AoE output. The P11 video flagged it as weakening — at high Cogah levels enemies survive long enough to deal heavy damage, and Mora's Hand lacks defensive tools. P15 further reduced Inferno's boss damage. OrbIsNull P15 rates Courage=A, Spirit=B, Grace=B−. The site's downgrade from S to A (#20) aligns: strong early, falls off late.
Community ratings per Courage / Grace / Spirit route — does not change the overall pact tier badge above.
Ignus Wroth interrupt + armor shred; strong early, falls off late.
Lacks melee stagger tools; bow kiting does not need Ember stability.
Hungry Flames 25% buff on staff; limited deeper synergy.
Source: OrbisNull Pact×Virtue (P15) (Jul 2026, community reference — not a site tier endorsement). Overall pact tiers stay on the index table.
Strike the ground to create a rupture that sends out trails of fire in multiple directions. Trails deal Flame damage and can set foes alight.
Getting hit triggers an Area of Effect fire blast around the Envoy. (Ember — scales with spirit in Preludes 15.)
Casts a fireball that deals bonus damage to enemies who are already on fire. (Inferno — scales with grace in Preludes 15.)
| Weapon | Type | ATK |
|---|---|---|
| Falx | Long Blades | 54 |
| Igne Mora | Long Blades | 49 |
| Marrow's Bane | Long Blades | 54 |