Pack Hunter
Orengall is a pack-oriented Spirit pact that rewards fighting alongside allies and can transform into a wolf for high-mobility finishers. The kit revolves around three Arcanics: Werewalker (Courage-scaling wolf transformation with increased move speed and a finisher attack), Packhunter (Spirit-scaling summon of Orengall's spirit pack — wolves deal damage and draw fire before retreating to Silvern), and Howl (Grace-scaling bloodsong that increases Grace and Smite chance for you and your party, turning Ode'n dogs on their masters). The unique passives Soulbound and Feral reinforce the pack-hunter identity. In Preludes 15, this is a versatile Spirit pact with summons, ranged pressure, and a transformation — strong in group content and viable solo. Best for players who want a pet/summon-oriented playstyle with a transformation twist. The intermediate difficulty rating means you need to manage wolf-form timing, pack positioning, and Howl windows — approachable but not beginner-level. In solo play Orengall relies on Packhunter wolves as fire-drawing decoys while you pressure from range or finish in wolf form; in group dungeons Howl's party-wide Grace and Smite buff makes you a genuine support-bruiser hybrid. You will want Spirit as your primary Virtue, with enough Grace to keep Howl meaningful and enough Courage for finisher damage in wolf form. Start on Falx for Courage melee scaling in wolf form, Nurash for Spirit weapon synergy, or The Alder for a Grace melee fallback. See the Orengall ranged-grace and melee-grace builds on the Builds hub (filter by pact) for Virtue spreads and Pact Art naming after Preludes 15 renames. Whole-weapon farms may roll Craftwork — preview drops before pickup to avoid losing a needed item.
Orengall's kit is split: Spirit focuses on wolf summons, Grace on howl sniping. The P11 video discussed wolf summon boss performance. OrbIsNull P15 rates Spirit=S− (wolves tank and grind bosses but random aggro causes instability), Grace=B+ (high single-shot stealth damage but falls off), Courage=C (wolf form has no combat value). The site's B tier reflects the Pact-level average: one S− virtue cannot carry two weak ones.
Community ratings per Courage / Grace / Spirit route — does not change the overall pact tier badge above.
Wolf form and pack have little combat value.
Howl enables huge opener stealth shots; falls off after.
Fast wolf summons can tank bosses; random aggro is unstable.
Source: OrbisNull Pact×Virtue (P15) (Jul 2026, community reference — not a site tier endorsement). Overall pact tiers stay on the index table.
Turn into a wolf with increased move speed, leaving the Envoy-form behind. Attack an enemy to perform a finisher.
Calls upon Orengall's spirit pack. Wolves deal damage and draw fire before retreating to Silvern.
Sings your bloodsong. Increases Grace and chance of Smite for you and your party. Ode'n dogs turn on their masters.