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How to Craft in Soulframe: Tuvalkane & Weapon Upgrades
- Unlock Tuvalkane via The Steelsinger — Nightfold forge only; Bond 3 gates pact recipes.
- Crafting, Reforging, Enhance Craftwork, and Strike are different operations. Strike needs The Steelsinger, Tuvalkane Rank 3, and a Level 30 weapon.
- Jobs run in real time — stack the forge queue before Crypt or Agari loops; use the craft timer tool.
Forge queue · Temper · Chordstones
P16 current rule: Tuvalkane now learns Tempers from dismantles after The Steelsinger. Each needs 10 points (single 1, doubled 2). To Strike, use a Level 30 compatible weapon and Tuvalkane Rank 3; Legendary is not required. Each change costs 1 Glow + 1 Amber + 1 Faer Lampyrite, cannot fail, and is permanent unless you pay to Strike a learned effect back. Type, Origin and Craftwork slot limits still apply. See Temper Striking.
Source: P16 patch transcription, reviewed 2026-10-08; published rules, not in-game verification.
How to craft in Soulframe (Preludes 16)
Crafting in Soulframe runs through Tuvalkane at your Nightfold forge. Jobs queue in real time — start a craft, then farm materials or run Crypts while the timer counts down. Use the craft timer tool to track multiple jobs.
Quick Answer
- Unlock Tuvalkane — complete The Steelsinger (unlock guide).
- Gather materials — scraps, gossamer, fragments, or whole-weapon drops (farming routes).
- Queue a Craft job — weapons, armour, pact items on the Craft tab.
- Cast / Enhance Craftwork / Strike — make stones, raise quality, then choose learned compatible Tempers.
- Plan timers — stack jobs before you leave base (craft timer).
Step 1 — Unlock Tuvalkane
You cannot craft until Ancestor Tuvalkane joins your Nightfold.
| Milestone | Why it matters |
|---|---|
| The Steelsinger quest | Pick up the Moonsteel Helm, hand in at the field forge — Tuvalkane relocates to Nightfold |
| Nightfold forge station | Use this station for the listed crafting services — roadside campfires do not |
| Bond 1+ | Every craft raises Bond; Bond 3 unlocks pact recipes |
Full quest beats: How to unlock Tuvalkane · story order: Main quest walkthrough.
Step 2 — Gather crafting materials
What you need depends on the recipe:
| Goal | Typical materials | Where to farm |
|---|---|---|
| Starter weapons / armour | Scrap iron, brass, leather, gossamer | Dermak Undercity, farming routes |
| 3★ fragment weapons | Weapon fragments + Dracs | Crypt sarcophagi, named bosses — see each weapon page |
| P15 whole-weapon picks | None to craft — preview on ground | Enemy drops, sieges — then Enhance Craftwork instead of Craft |
| Chordstone tiers | Check the selected Cast recipe; historical catalog ingredient lists are not newly verified costs | Tuvalkane Cast; P16 HF4 also adds Hushed and Whispering Chordstones to Dungeon Rare Chests |
Preludes 15: Most 1–2★ weapons drop whole with Craftwork and Tempers. You refine favourites rather than crafting from fragments. See Preludes 15 notes.
Planner limits: the English Farm Planner displays historical catalog quantities, not a verified current recipe. It resolves item slugs first, flags unresolved names or conflicting quantities, and shows currency and fragments once outside material progress. Check Craft versus Reforge, fragment requirements, all ingredients and currency in the client. Updating a material's drop source does not verify its recipe quantity.
For Moranite, Sappheline, River Pearl and Petrified Ichor, use the regional pools in farming routes: P15 HF8 removed all four from regular and Cogah Agari. Agari can still supply Lampyrites; that does not restore the four removed resources. Source: P15 community patch transcription, not official direct reading or client testing.
Step 3 — Use the forge queue (Craft tab)
At the Nightfold forge, open Craft to build base gear:
- Select a recipe (weapon, armour, or pact item).
- Compare the catalog with the current client recipe, including fragments, materials and Dracs. Historical recipe quantities need independent verification.
- Start the job — it runs in real time (hours, not instant).
- Queue a second job if slots allow; track timers in the craft timer tool.
Common blocker: pact recipes show but the button stays grey until Bond 3. Craft low-cost armour or weapons to push Bond — do not skip the forge after unlock.
Step 4 — Temper, Cast, and Enhance Craftwork
After Bond 1–2, the other tabs unlock endgame progression:
| Tab | Purpose | Deep-dive guide |
|---|---|---|
| Temper | Metal stat upgrades (Caelam Stone, chordstone) | Oden & Tempering |
| Cast | Forge Chordstone ingot tiers | Chordstone refining |
| Enhance Craftwork | Raise Craftwork / add Tempers on kept drops | Same refining guide |
| Strike | Replace, fill or double a learned compatible Temper | Temper Striking |
Temper and Enhance Craftwork are separate queues from base Craft — you can run a Craft job and a Enhance Craftwork job in parallel when slots are open.
Step 5 — Plan with the craft timer
Because jobs are real-time:
- Start a long Craft or Temper before a Crypt or Agari loop.
- Open craft timer to see remaining time across slots.
- Pair with farming routes so you return with mats ready for the next queue.
Tuvalkane tabs at a glance
| Tab | Role | Key ingredient |
|---|---|---|
| Craft | Base weapons, armour, pact items | Scrap metals, gossamer, fragments |
| Temper | Metal upgrades | Caelam Stone, chordstone |
| Cast | Chordstones | Ingredients vary by tier; read the selected client recipe |
| Enhance Craftwork | Raise Craftwork / add Tempers on drops | Chordstone, weapon |
| Strike | Select a learned compatible Temper | 1 Glow + 1 Amber + 1 Faer Lampyrite |
P16 renames Refine to Enhance Craftwork and adds Strike. Read current recipe costs in the client.
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